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Case study — product & business strategy

On-Shelf Availability

Connecting inventory intelligence, associate execution, and investment to an outcome no single product could own.

Portfolio strategyProduct experimentationMachine learning / Computer VisionStore operationsInvestment & influence
The problem
Roughly 40% of directed tasks blocked because inventory couldn't be found — in a business where a 1-point OSA lift was modeled at ~$500M in annual sales opportunity.
What I did
Led and developed a roughly 15-person Store UX organization while personally shaping On-Shelf Availability (OSA) strategy with Store Operations, MET, Product, Engineering, and Data Science leaders — then shifted from team leverage to portfolio leverage.
What shipped
The ShelfOut Scanner experiment, which then became an app called Sidekick across chain; 16% of unresolved outs found in overheads; 81% more actionable recovery tasks; roughly $2.5M of approved agile funding against a ~$100M modeled scale case.
~40%directed tasks blocked
~$500Mmodeled per 1-pt OSA lift
16%unresolved outs in overheads
~$2.5Mapproved agile funding

Listen & read this case study

Opening

0:00
0:00

An empty shelf looks like a merchandising problem.

At scale, it was a data problem, a labor problem, a prioritization problem, a physical-store problem, and a product-system problem at the same time.

That distinction became the center of my OSA work. The goal was not to build one clever application. It was to connect the signals that told us what was happening in the aisle to the products, people, and operating mechanisms capable of doing something about it.

I worked on that problem across two leadership altitudes, and the strategic work did not begin with the promotion. While I was running a roughly 15-person store UX organization, I was building the people and the discipline while personally helping shape the strategy. After the January 2022 promotion, I scaled the same operating model horizontally — working more through senior UX and Product leaders while connecting Product, Engineering, Store Operations, the Merchandising Execution Team (MET), Data Science, and executive leadership around the same outcome.

01

The shelf was the symptom. The business outcome was much bigger.

Retail evidence gave us an external sanity check before we ever got to Home Depot-specific economics. The long-running out-of-stock research published in Harvard Business Review puts the cost at roughly 4% of sales — and traces roughly 72% of stock-outs to in-store execution rather than supply. Major retailers still tell investors the same story: Target's 2026 earnings calls named in-stock availability the single biggest friction point for its guests.

Inside The Home Depot, the OSA business case made the scale specific to our portfolio: roughly 1 percentage point of OSA was modeled at ~$500M in annual sales opportunity; about a 1% improvement in freight and pack-down productivity was modeled at ~$15M in annual cost savings; and roughly 40% of directed tasks, including customer-order fulfillment, were being blocked by an inability to find product.

Working with Store Operations leaders, field associates, Product, Engineering, and data-science partners, I led the research synthesis and cross-functional framing that turned those disconnected symptoms into a technology problem we could actually attack: On-Shelf Availability was not something one single Product team could “own” into existence.

The problems underneath it included:

  • inventory that existed but could not be located
  • product sitting in overheads while the shelf looked empty
  • multiple task sources competing for the same labor
  • duplicated Store and MET work
  • bad or stale assumptions about on-hand inventory
  • fulfillment work failing because the physical product could not be found
  • and associates spending time searching instead of recovering sellable product

The business value was large enough to force a portfolio question: which combination of product capabilities, Store processes, and investments would actually move the outcome?

One outcome, many owners — the availability problem and the coordination answer One outcome, many owners The availability problem, in the strategy's own terms The operating evidence ~40% of directed tasks — including customer-order fulfillment — unable to be completed due to an inability to find product rounded problem baseline, not an outcome The execution frictions Multiple teams and multiple solutions, all focused on availability: labor costs duplication of work on-hand accuracy inability to find product limited task prioritization The answer the strategy committed to Coordinate end-to-end store processes across teams, enabled by foundational technology to integrate solutions. The problem was coordination, not any single application — which is why the answer had to be a portfolio system.
Rounded problem baselines, not achieved results.
02

Start small enough to earn the next bet

The story started earlier than the formal OSA taskforce.

Around 2020 / early 2021, a balanced team I supported had capacity because the initiative it had originally been funded to support was not ready. I had already been doing Store Operations visioning around inventory accuracy, product movement, and OSA. Rather than let the team wait, I proposed and drove a deliberately small experiment.

At that point, much of the team I managed was still early in their career. Some practitioners had come directly from internships, school, or UX feeder programs; others had only a year or two of experience. So my job was not simply to assign strategy work to a mature team. I was teaching the discipline while we practiced it — research methodologies, Double Diamond framing, facilitation, Product thinking, measurement, visioning, storyboards, storytelling, and how to work credibly with Product, Engineering, and business partners.

I often worked at two altitudes at once: I was still in the field and in leadership strategy sessions myself, then I brought those problems back to the team and used the real portfolio work as the environment in which people learned to operate.

How I scaled the capability

I-DoI model the method and explain why it matters.
We-DoWe research, facilitate, or envision together.
You-DoYou lead; I critique, unblock, and raise the bar.
DelegateYou own the work inside the balanced team.
MultiplyI move up a level and connect the work across teams.

Over time, that organization matured: people rotated across Store product areas, grew into stronger mid-level, Senior, and Staff practitioners, and carried more of the tactical and strategic work independently. That growing capability is what created room for me to keep increasing my own altitude.

We called the experiment ShelfOut Scanner.

The minimum viable product (MVP) was intentionally simple: when an associate saw a shelf-out or visible “hole,” they used ShelfOut Scanner to take a photo of the condition. Data-science and business partners combined those images with stock-keeping unit (SKU) movement, inventory, and predictive signals to create more directed recovery work for the next day.

That sounds obvious now, however, it was a meaningful change in operating behavior then.

The analog philosophy in stores had long been “see a hole, fill a hole.” It worked because experienced associates used judgment constantly. The digital opportunity was not to erase that judgment. It was to ask a harder question:

If labor is limited, is the hole I can see the highest-value thing I should work on right now?

A low-velocity item with plenty of substitute product might matter less than a fast-moving SKU, a customer-order risk, or a product the system believed existed but nobody could find.

ShelfOut Scanner became a Trojan horse for making invisible Store recovery work visible. The pilot created enough traction — stronger labor direction, better recovery visibility, faster feedback on bad inventory assumptions, and strong field adoption — that leadership let the team continue the work when the originally funded initiative became ready.

The decision signal was operational: recovery work was becoming more visible and steerable, and the field was engaging with it.

That experiment became part of the lineage that evolved into an app called Sidekick.

03

The product had to learn from the aisle

A directed tasking system is only as smart as the feedback it receives.

I drove bidirectional communication into the Sidekick product strategy and execution. I worked through Product, Engineering, data-science, and field partners to get the behavior aligned, prioritized, and carried into the roadmap because directed work could not become trustworthy if associates had no structured way to correct it.

For me, the reasoning was simple. Associates were being told to recover, pack down, or inspect specific product, and sometimes the system was wrong: there was no inventory, the work had already been done, the item was somewhere else, or the instruction was simply not actionable. If the associate could only skip the task, the system learned almost nothing, and we'd have robbed an opportunity for the associate to step up in various ways.

We designed the experience so the associate could say, in structured terms, “the reality in this aisle disagrees with your model.” A photo, a “no inventory” outcome, or another reason code could feed the next round of task generation instead of disappearing as silent non-compliance.

That feedback loop mattered because the underlying system was already moving toward predictive work. The prioritization logic underneath was concrete: the product looked at sales, SKU information, shelf size, when product was last believed to be packed down, and other signals to predict whether a SKU or bay needed recovery — then considered sales impact before deciding whether the task was worth sending.

Optimize the work without optimizing the human out of it

As tasking became more data-driven, I saw a second Product risk: associates could start to feel like robots executing an algorithmic queue. Home Depot leadership had made a deliberate choice to preserve a human-touch Store model, so I wanted the software to reinforce that operating philosophy rather than undermine it.

Across field research spanning roughly 20–30 stores, three recurring motivation patterns kept surfacing. That gave us a practical design constraint: the same system had to support efficient task direction, human judgment, and visible contribution for associates with very different reasons for being there.

20–30
stores represented in the field research that shaped the autonomy and recognition strategy
field-research range
3
recurring motivation patterns that informed how we thought about direction, agency, and recognition
research synthesis
2
primary surfaces — Sidekick and MyView — where task contribution, analytics, and recognition could become visible
experience architecture
01

Shift-focused

Some associates primarily wanted to do good work, finish the shift, and get home — often while balancing a second job or other responsibilities. Clarity and recognition still mattered, even when promotion did not.

02

Domain-proud

Experienced or returning associates often carried deep department knowledge. They wanted room to use judgment and a way for useful initiative to become visible instead of disappearing into analog work.

03

Growth-oriented

Other associates were actively trying to move into department leadership, field roles, or the Store Support Center. They needed evidence of initiative, contribution, and expanding capability — not only a count of tasks completed.

The Product principle: direct associates toward high-value recovery work, but preserve ways to challenge bad recommendations, log self-initiated work, exercise judgment, and make contribution visible.

That is why recognition and personal analytics mattered. Sidekick was the mobile execution surface, and recognition was built into it as a benefit — associates logged their work so they received credit for it. MyView, a responsive web application used heavily on desktop but also accessible on mobile, increasingly became a broader “start your day” hub where profiles, dashboards, contribution metrics, and recognition could be surfaced. Gems added a lightweight gamification layer around meaningful execution rather than treating raw speed as the only signal of performance.

The two-way strategy therefore served both sides of the system: the model learned from the associate, and the associate gained a more visible record of what they contributed.

Sidekick SKU pack-down screen asking whether the SKU was a shelf-out when the associate arrived, with No and Yes answers.
Structured disagreement. The pack-down flow asked the associate what the aisle actually looked like — the feedback loop, in the shipped product.
Sidekick Log Work screen for recording pack-down work by scanning SKUs in a bay.
Log Work. Credit for the pack-down an associate chose to do on their own — self-initiated work made visible.
Sidekick to-do home screen greeting the associate and listing the day's directed pack-down tasks.
The day's directed work, one list. The to-do home that turned predictive signals into a plan an associate could actually run.

How I actually ran it

My role was not to sit above the team and wait for a finished design review. I worked across three layers at the same time:

  1. Business framing — what Store leaders were trying to improve: availability, recovery, labor use, and customer confidence.
  2. Product behavior — what the associate had to see, do, report back, understand, and get credit for so the system was useful.
  3. Team leverage — build practitioners who could increasingly carry the work themselves: first by modeling the method, then co-creating, coaching, and eventually delegating ownership inside balanced teams while I connected strategy across Product, Engineering, Operations, and leadership.

That combination became important later. The technology got more sophisticated, but the operating loop stayed recognizable:

detect → understand → prioritize → execute → report reality back → learn → recognize contribution.

04

By 2022, OSA was a technology portfolio system — not a feature

Store Operations leaders already understood OSA as a business system. Working closely with the Store Operations VP who sponsored the strategy and his leadership team, I drove the translation of that operating strategy into a technology portfolio system — a clear Product, UX, and Engineering structure with shared priorities, dependencies, experiments, and investment paths.

By 2022, that technology strategy organized the work around three coordinated drivers:

  1. Freight productivity — improve end-to-end inbound execution.
  2. Common Tasking (the Unified Tasking use case) — reduce duplicate work and address more OSA opportunities with the same labor.
  3. Inventory Visibility — increase visibility to SKU locations so associates could recover product faster.

That structure mattered because each lever lived across different organizations and products. Sidekick and BOLT, the Merchandising Execution Team (MET) execution application, were important execution surfaces. Store Operations and MET often touched the same bays. Data science produced signals. Common Tasking could normalize and prioritize work. Inventory Visibility and Computer Vision could improve the signal itself.

The goal was not to collapse all of those products into one application. The goal was to make them behave like parts of the same operating system around availability.

This is where my leadership altitude changed most visibly. In my new role, the scale and leverage is what shifted. I moved from primarily developing practitioners and operating with individual balanced teams to working more consistently with senior leaders across the Store portfolio.

The question became less “How should my team solve this workflow?” and more: Which capabilities should exist across the Store portfolio? Where should products converge? What dependencies have to move together? Which experiments deserve investment? And how do separate roadmaps stay pointed at the same business outcome?

My role was horizontal: portfolio strategy, dependency and investment framing, executive influence, and product-system judgment across vertically owned products. My Product-leadership contribution was making the outcome coherent enough that separate roadmaps could move in the same direction.

5
areas of inventory flow the strategy coordinated — Receive, Replenish, Release, Recover, Reset
operating frame
~13%
of bays overlapped weekly between Store recovery and MET general service
problem baseline
~95%
of SKUs not visible beyond limited overstock tracking
problem baseline
Three drivers, one operating system Three drivers, one operating system Goal: improve On-Shelf Availability + increase labor productivity 1 · Freight Productivity Quality execution of end-to-end processes to drive OSA via inbound freight movement · Night ops leader view · Freight location scanning 2 · Common Tasking Remove duplicative work and address more OSA opportunities with the same labor · One tasking organization · Common tasking engine 3 · Inventory Visibility Increase visibility to SKU locations to drive faster and more recovery · Computer Vision · Bay-level SKU and quantity One execution model Process engineering · labor-model design · supporting technology development Each driver lived in a different organization — the strategy's job was to make them move together.
The three-driver structure as the taskforce ran it.

Vision was part of the operating model

These were not decorative artifacts created after the strategy was decided. I taught and coached the team on storyboarding, art direction, storytelling craft, future-state visioning, and how to build partner buy-in. Designers worked bottom-up to make the future tangible inside their product areas while I worked top-down with Product, Engineering, Store, and MET leaders to align the narrative, create sponsorship, and connect the vision to investment. The strongest videos were paired with prototypes and strategy decks, then translated into real roadmap and product work.

Store / MET execution vision. I worked with the team on the problem framing, storyboard, narrative structure, art direction, and leadership story around fragmented applications, shelf/task signals, and Store/MET execution. The team built the vision bottom-up while I carried the top-down strategy with senior partners. The work was paired with broader tasking strategy and prototypes and fed directly into the product conversations that followed.
Space Optimization vision. This broader Store/customer-flow vision used the same operating model: I coached storyboarding, storytelling, and art direction while connecting the work to leadership strategy around pickup, returns, wayfinding, associate work, and physical Store configuration. It was not an OSA-only piece; it helped make adjacent operating problems tangible and was paired with prototypes and strategy work that moved into real product conversations and implementation.
“Man, this is great. Everybody just understands what I’m saying now.”

data-sws-field="sections.sec-04.leadershipQuote.context" data-sws-mode="text">The Store Operations VP sponsoring the strategy — who jokingly called the vision work our “cartoons” / “comic books.” The point was serious: the stories helped him make a long-running operating vision legible to peer leaders, while my partnership with him and the team connected that vision to associate experience and business value.

05

Computer Vision had to earn accuracy and trust together

We formed a three-person strategic tiger team: a product director, a distinguished engineer, and me. We worked as strategic peers to frame the value, pressure-test feasibility, and run quick experiments strong enough to justify an initial pilot investment.

Once those tests proved enough viability to earn funding, the initiative expanded into a broader strategic task force with VP sponsorship on both the technology and Store Operations sides, alongside Product, Engineering, UX, Store/MET, Finance, and data-science leaders. The sequence mattered: first prove there was something worth investing in; then build the larger operating structure needed to scale it.

The technology hypothesis was straightforward: use image capture plus machine learning to understand what was physically happening in the bay — shelf-outs, product location, overhead inventory, aged orders, and missing product — then turn that intelligence into action.

Accuracy and trust had to advance in parallel

Recognition accuracy was non-negotiable. If the model could not reliably recognize labels, products, and locations, the product would fail. At the same time, associates already had years of frustration with inventory accuracy. The Inventory Management System (IMS) and the emerging SKU Depot experience could show home, secondary, or tertiary locations, but Store reality was messier: product lived in overheads, lockers, cages, temporary locations, “No Home” status, or wherever freight teams could physically fit it at the end of a shift. A SKU could be three aisles away from where the system implied it should be.

I drove a parallel Product requirement with the tiger team: we had to improve recognition accuracy while rebuilding credibility with the field. A technically strong model dropped into an experience associates already distrusted could still fail in adoption. The system needed to earn trust through evidence, freshness, transparency, and the ability for associates to correct it as the model improved.

Show the evidence

Expose the actual image, the detected product/location, and the visual marker instead of asking the associate to trust an unexplained answer.

Show freshness

Make recency visible. A location inferred from an image captured an hour ago should not feel identical to one captured days ago.

Let the field correct us

Use bidirectional feedback for false positives, missing product, wrong locations, and new captures so associates help improve the signal instead of becoming victims of it.

That principle changed the experience from “the system says the SKU is here” to “this is where we believe it is, here is why, and you can help us make the next answer better.”

Image capture was a labor-design problem

I also hypothesized early that associate capture would create friction. Store work rewarded speed: move through the aisle, recover product, serve the customer, keep going. Good computer-vision input required the opposite behavior — pause, find the right angle, manage distance and lighting, hold the phone still, and sometimes back up in an aisle with nowhere to go.

The early tests proved that concern out. Older handheld devices had limited cameras; long SKU strings blurred easily; lighting and angle created false positives and false negatives; and the last thing we wanted was to tell a strong associate that they were suddenly “bad” at their job because they were not taking pictures correctly.

I drove guided capture into the experience, similar to mobile check deposit: move closer, back up, improve the angle, get more light, confirm that the image is usable. That made capture part of the workflow instead of a new source of stress.

We optimized the capture cadence, not just the model

Working with the data-science team, I helped define the operating model around coverage and freshness: How long does full-store coverage take? How fresh does an image need to be for a fast-moving SKU? When is opportunistic capture enough, and when should image capture become a directed task of its own?

That mattered because most Sidekick recovery work clustered around specific parts of the day and Store leaders still expected associates to protect customer-facing power hours. We did not want to bolt image capture onto every task simply because we could. The capture frequency had to reflect SKU velocity, predicted movement, prior freight activity, and the value of having a fresher signal.

We also worked the problem from the physical side: improving label readability with merchants/vendors, getting labels to face outward in overheads, testing robotic and stationary capture, and learning where associate phones were good enough versus where hardware itself became a dependency.

Sidekick purge pack-down screen directing the associate to pull down overhead stock and scan each SKU packed down.
Purge pack-down. Pull the overhead stock, scan what makes it back to the shelf.
Sidekick organize screen walking the associate through returning remaining overstock to the overhead in order.
Organize the overhead. What didn't sell goes back up — labeled, wrapped, and findable next time.

Engineering and data-science partners were effectively building our own Computer Vision capability on the Google technology stack. As the models improved from optical character recognition (OCR) and label detection into richer object recognition — eventually including handwriting and messier real-world signals — the experience and the Store operating model had to improve with them. The broader “every scheduled associate has a device” program became part of the dependency chain because image intelligence could only scale if the hardware in associates’ hands could reliably capture what the model needed.

Over time the model and capture experience improved together. Associates could see the photo, understand when it was taken, see where the system believed the product was, and correct the system when reality disagreed. That participation is what helped turn Computer Vision from another inventory claim into a capability the field could trust and get excited about.

Three ways to see the same shelf — the crawl capture experiments Three ways to see the same shelf The crawl experiments — capture hypotheses run in parallel Test 1 · Automated capture Robotic image capture reduces associate labor and increases consistency of image capture. Multiple camera technologies tested — goal: understand coverage and accuracy. Test 2 · Opportunistic capture Associates capture a bay image on the associate handheld after a directed recovery task. Slower capture · 87% coverage Can the model interpret photos taken in the normal course of work? Test 3 · Dedicated capture Associates capture video of every aisle three times per week on the associate handheld. Faster capture · 100% coverage Does dedicated video capture produce images the model can interpret? One evaluation Quality — % of images machine-interpretable · timeliness — value by capture frequency · financial — cost to capture The crawl phase ran all three methods to find the right mix — the same images could feed the walk and run phases.
Three capture hypotheses, tested in parallel.
06

I use vision to create organizational pull — not just artifacts

Every year, Home Depot Technology ran a hackathon. I had encouraged people from my team to participate for years, and that year I signed up myself before I knew what challenge my team would receive. It happened to land unusually close to the OSA / inventory / tasking world I was already working in — which gave me a rare chance to actually get my own hands dirty and make something again instead of only leading through other people.

During that event, I built a future-state concept called Bay Intelligence as a Service (BiAS). The BiAS Bot was mine end to end: the concept, prototype, little robot character, sticker, and the full future-vision video.

Bay Intelligence as a Service (BiAS) Bot. I created the concept, prototype, character, sticker, and video during a Home Depot Technology hackathon. The augmented-reality (AR)-style interface did not ship as shown; the concept circulated as a future-state alignment tool across inventory, tasking, and Store product conversations.

The prototype connected shelf capture, bay health, sales context, issue reporting, inventory intelligence, and task creation into one continuous story. It leaned into an augmented-reality (AR)-style future more aggressively than the actual products eventually did.

And that is exactly why it was useful.

Home Depot did not broadly deploy the full AR workflow, however, it's also not me to just create something and pretend it's others' responsibility to drive action or wait for other people to discover the meaning. I used the video, prototype, and story as I've done many times — in conversations across Product and leadership to sell the pain points, align people on the connected future, and help vertical owners see where their roadmaps could absorb pieces of the solution — shelf intelligence, structured task creation, location context, inventory imagery, Sidekick, MyView, SKU Depot, and task management.

That operating style came from more than design craft. Storytelling is one thing, however, regarding the 'hackathon' model, I've actually won a number of different hackathon events via external settings. One of those was Atlanta Startup Weekend, where the winning concept became my last startup prior to Home Depot, TripLingo; shortly afterward, we won roughly $50K in seed investment through a fast-followup pitch competition. Those experiences taught me how tightly product story, economics, identity, social proof, and organizational momentum reinforce each other. And I was able to leverage all those skills.

I brought that startup muscle into enterprise work deliberately. A good internal brand was not “swag.” It gave a complex idea a name, visual identity, and social life. Stickers on laptops, people asking for more, leaders repeating the name, and teams asking “why aren’t we building this yet?” created pull around an idea that already had research, economics, and a credible product path behind it.

That is how I used vision: make the future tangible, give people language to rally around, sell it actively, connect it to the business case, and keep working the organization until the strongest pieces became roadmap, prototype, funded experiment, or production capability.

07

The best product decision was not another app

One of the clearest intersections between OSA and the broader Store ecosystem came from a SKU-finding problem.

Internally, the "intuitive solution" was YANA (Yet Another New Application): build a dedicated SKU Finder app and give associates one more place to go when they could not find product, and have other teams figure out how to integrate if they wanted to.

I immediately led the push to reject the standalone-app answer and worked with Product and Engineering partners to get a different model aligned and executed: SKU finding as a reusable service/capability that existing workflows could consume.

The value was not the app. The value was the capability: show where the SKU was last seen, identify the aisle and bay, provide a visual marker, show the underlying image when useful, and make it clear when the location signal came from Computer Vision.

Getting there required more than an experience preference. It challenged the existing ownership model. Everyone internally liked a clean box — one balanced team, one application, one roadmap. Whereas a service/component model created more dependency and coordination up front, it would let multiple products reuse the same intelligence and make the associate experience dramatically more coherent.

That meant an associate who was already doing recovery work should not have to stop, remember a different app name, leave their current app, go to the launcher, find the app amongst all the others, and then launch it, just to rebuild the context the system should already have. The SKU-finding intelligence should have instead arrived where the work was happening.

The field response was strong. More importantly, the decision expressed a portfolio principle that showed up repeatedly in my Store work: do not force the associate to carry the architecture in their head. Let separate products and services exist underneath; make the capability available inside the workflow that needs it.

This was the same technical/Product direction I drove in the Common Associate Store Experience (CASE): move away from app-centric architecture toward reusable components, shared services, deep linking, and eventually teams thinking more about journeys than application boundaries. The transition was not frictionless — teams initially tried to “own” the service like another app — but the SKU-finding work became a concrete proof that the model could work and that the field preferred intelligence delivered in context instead of another application to learn.

That is how OSA connected to Sidekick, BOLT, Common Tasking, inventory management, and CASE without becoming a duplicate of any one of those initiatives.

08

What changed

By the later Inventory Visibility pilots, the program had moved from strategy and vision into measurable operational proof.

In an 18-store Computer Vision / Inventory Visibility test, we produced three concrete operational signals:

16%
of unresolved outs identified in overheads
observed test result
81%
increase in actionable recovery tasks
observed test result
17%
of cancelled BOPIS not-in-stock SKUs found in overheads
observed test result

Those results show the mechanism doing what the business needed: reveal product that Store systems and associates were effectively treating as unavailable, then turn that visibility into more actionable recovery work.

The visioning work connected directly to investment

With the Computer Vision pilots, the work had matured into a cross-functional investment decision. I worked across the same leadership table — Product, Engineering, Store/MET, Finance, data science — to turn technical dependencies and pilot evidence into explicit investment thresholds and a modeled scale case near $100M a year. My role was not simply to make the vision understandable; I connected the experience strategy, technical feasibility, operating model, and financial case tightly enough that leadership could decide what deserved the next investment.

~$2.5M
agile funding approved for the 2022 Inventory Visibility expansion
approved investment
~$100M
modeled annual sales opportunity if the capability scaled — a model, not revenue
modeled scale value
30
stores in the funded expansion, gated on an explicit sales-lift hurdle for payback
investment threshold

That was the maturation I wanted from the work. The conversation could move from “Computer Vision is interesting” to:

What signal did we create? What work did it unlock? What business outcome could it move? What would we have to prove to justify the next dollar?

Delivery status

  • Sidekick — scaled to chain: the ShelfOut Scanner experiment grew into a full in-aisle tasking product.shipped / scaled
  • Common Tasking — shared repository and machine-learning task-generation capability established, with integrations continuing across Store/MET products.implemented / continuing
  • Inventory Visibility / Computer Vision — multiple capture methods and progressively larger tests produced measurable recovery/findability signals and a funded investment case for expansion.piloted / expanded
  • Bay Intelligence as a Service (BiAS) — influential future-state concept that helped align product conversations; the AR-style interface itself was not implemented as shown.vision / influence
  • SKU-finding capability — moved away from a standalone-app concept toward reusable intelligence inside existing workflows and was strongly received in the field.shipped capability

OSA remained a shared enterprise outcome. Freight, Sidekick, BOLT, Common Tasking, inventory accuracy, Computer Vision, Store process changes, and other initiatives all contributed. My claim is the portfolio system I helped shape, the investments and product decisions I influenced, and the measurable results those mechanisms enabled — not sole attribution for the company's total OSA movement.

09

What I'd do differently

Design the causal measurement plan earlier

OSA was so valuable that nearly every Store initiative could point to it. That is useful for alignment and terrible for clean attribution. I would define the experiment and observability model earlier: which leading indicator belongs to which mechanism, what intervention changes, and what chainwide movement we can reasonably attribute.

What this work proves

This case is the clearest example of how I operate when the outcome is bigger than the product boundary.

I built the capability while building the product — an organization of early-career practitioners that grew into a team running sophisticated research, Product thinking, visioning, and balanced-team leadership. I stayed personal when the problem needed hands: in the field, in the strategy sessions, shaping experiments, making the BiAS vision myself. And I knew when to stop being the maker — moving execution into the people I had developed and spending the leverage across more teams, dependencies, and business decisions.

I led horizontally without pretending to own every roadmap, working across Product, Engineering, MET, Store Operations, UX leadership, Finance, and data science to connect investment, dependencies, and execution around an outcome no single application could solve. And I optimized the system without optimizing the human out of it — prioritization and automation that improved business value while preserving associate judgment, two-way feedback, recognition, and pathways for people trying to grow.

The common thread is not UX craft or Product process by itself. It is connecting business value, product judgment, technical reality, people development, and human execution well enough that an organization can place the next bet with more confidence.

The shelf was the symptom. The system was the product.